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Question by luis1985 · May 09, 2011 at 08:28 PM · animationimportparticle

Particles in animation

Hi

I have an imported animated object(dinossaur)

i want to, everytime, he steps to generate some dust particles(to give the illusion he's heavy).

Right now i have setup events on some key frames of the animation, is his a good start or should i do something diferent?

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avatar image DaveA · May 09, 2011 at 08:38 PM 0
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Sounds ok to me

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Answer by Antony-Blackett · May 09, 2011 at 08:40 PM

I don't see any reason why animation events wouldn't work for you. If they don't though you could try attaching colliders to his feet and spawn particles on collision enter events.

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