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Shadows do not work on iOS device - metal api
I use Unity 4.6.3 Pro, set up the shadows correctly, but when i test the game on the device, the shadows do not appear. I am using:
Player settings: --- Rendering Path: Forward --- Scripting Backend: IL2CPP --- Architecture: ARM64 --- Graphics API: Metal
Quality Settings: --- Shadows: Hard Shadows only --- Resolution: High --- Projection: Close fit --- Cascades: No cascades --- Distance: 50
Device is iPad Air. Whats the problem? How do they work shadows in the iPad air using Metal API.
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