Wayback Machinekoobas.hobune.stream
May JUN Jul
Previous capture 13 Next capture
2021 2022 2023
1 capture
13 Jun 22 - 13 Jun 22
sparklines
Close Help
  • Products
  • Solutions
  • Made with Unity
  • Learning
  • Support & Services
  • Community
  • Asset Store
  • Get Unity

UNITY ACCOUNT

You need a Unity Account to shop in the Online and Asset Stores, participate in the Unity Community and manage your license portfolio. Login Create account
  • Blog
  • Forums
  • Answers
  • Evangelists
  • User Groups
  • Beta Program
  • Advisory Panel

Navigation

  • Home
  • Products
  • Solutions
  • Made with Unity
  • Learning
  • Support & Services
  • Community
    • Blog
    • Forums
    • Answers
    • Evangelists
    • User Groups
    • Beta Program
    • Advisory Panel

Unity account

You need a Unity Account to shop in the Online and Asset Stores, participate in the Unity Community and manage your license portfolio. Login Create account

Language

  • Chinese
  • Spanish
  • Japanese
  • Korean
  • Portuguese
  • Ask a question
  • Spaces
    • Default
    • Help Room
    • META
    • Moderators
    • Topics
    • Questions
    • Users
    • Badges
  • Home /
avatar image
0
Question by PerfectOrigin · Feb 13, 2012 at 11:25 PM · c#programminggetcomponent

GetComponent C#

How can I fix this script, I am getting this error, "error CS1525: Unexpected symbol 'playerHealth' "

 using UnityEngine;
 using System.Collections;
 using System.Collections.Generic;
 using System;
 using System.Text;
 
 
 public class SmartAi : MonoBehaviour 
 {
     public Transform target;
     public Transform projectile;
     public Transform myTransform;
     public GameObject player;
     int moveSpeed = 5;
     bool attacking = true; 
     int ammo = 100;
     int close = 5;
     
 
 
     // Use this for initialization
     void Start () 
     {
 
     }
     
     // Update is called once per frame
     void Update () 
     {
         transform.LookAt(target);
         move();
         healthPoints();
         if(attacking == true)
         {
             //if(Vector3.Distance(transform.position, target.position) < close)
             //{
                 shoot();
             //}
         }
         
     }
     
     void shoot ()
     {
         var playerHealth = playerHealth
         playerHealth = target.GetComponent("playerHealth");
         playerHealth.health = playerHealth.health - 10; 
         
     }
     void move ()
     {
         myTransform.position += myTransform.forward * moveSpeed * Time.deltaTime;
     }
     void healthPoints ()
     {
         int hitPoints = 100;
         if(hitPoints <= 0)
         {
             Destroy(gameObject);
         }
         if(hitPoints >= 100)
         {
             hitPoints = 100;
         }
     }
 }
Comment
Add comment
10 |3000 characters needed characters left characters exceeded
▼
  • Viewable by all users
  • Viewable by moderators
  • Viewable by moderators and the original poster
  • Advanced visibility
Viewable by all users

1 Reply

· Add your reply
  • Sort: 
avatar image
0

Answer by DaveA · Feb 13, 2012 at 11:28 PM

var playerHealth = playerHealth

That's JS, and would need a semicolon at the end anyway

Comment
Add comment · Share
10 |3000 characters needed characters left characters exceeded
▼
  • Viewable by all users
  • Viewable by moderators
  • Viewable by moderators and the original poster
  • Advanced visibility
Viewable by all users

Your answer

Hint: You can notify a user about this post by typing @username

Up to 2 attachments (including images) can be used with a maximum of 524.3 kB each and 1.0 MB total.

Follow this Question

Answers Answers and Comments

6 People are following this question.

avatar image avatar image avatar image avatar image avatar image avatar image

Related Questions

Multiple Cars not working 1 Answer

Distribute terrain in zones 3 Answers

Enable secondary maps in simple shader 0 Answers

Problem with discovering if a character is on top or not 0 Answers

Using C++/CLR classes in C# plugins - GetExceptionPointers not implemented exception 0 Answers


Enterprise
Social Q&A

Social
Subscribe on YouTube social-youtube Follow on LinkedIn social-linkedin Follow on Twitter social-twitter Follow on Facebook social-facebook Follow on Instagram social-instagram

Footer

  • Purchase
    • Products
    • Subscription
    • Asset Store
    • Unity Gear
    • Resellers
  • Education
    • Students
    • Educators
    • Certification
    • Learn
    • Center of Excellence
  • Download
    • Unity
    • Beta Program
  • Unity Labs
    • Labs
    • Publications
  • Resources
    • Learn platform
    • Community
    • Documentation
    • Unity QA
    • FAQ
    • Services Status
    • Connect
  • About Unity
    • About Us
    • Blog
    • Events
    • Careers
    • Contact
    • Press
    • Partners
    • Affiliates
    • Security
Copyright © 2020 Unity Technologies
  • Legal
  • Privacy Policy
  • Cookies
  • Do Not Sell My Personal Information
  • Cookies Settings
"Unity", Unity logos, and other Unity trademarks are trademarks or registered trademarks of Unity Technologies or its affiliates in the U.S. and elsewhere (more info here). Other names or brands are trademarks of their respective owners.
  • Anonymous
  • Sign in
  • Create
  • Ask a question
  • Spaces
  • Default
  • Help Room
  • META
  • Moderators
  • Explore
  • Topics
  • Questions
  • Users
  • Badges