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Question by
SovietBear · Sep 09, 2015 at 09:31 PM ·
c#mouseprogramming
How to make a custom cursor, and have that cursor rotate towards a gameObject such as the player?
I'm wondering how to get this accomplished, as I am developing a dual stick shooter, and would like to know how to get the cursor working for the PC version, any help is appreciated, thanks in advanced!
-Soviet Bear
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Answer by Orc_Horn_Productions · Sep 09, 2015 at 10:00 PM
Hi there,
if you have a PNG image (32x32) you can drag and drop it into the project pane. Click on it then in the inspector change texture type to cursor.
If you want to make your own image up here's a couple of websites that can help:
Hope that's helps mate!
EDIT:
Sorry, just realised that is probably half an answer! Once you've done the above open Player Settings and drag your cursor into the Default Cursor window.