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My first Scenes meshes are not loaded , How to Solve it ?
The problem i face these last days of development process for a casual game , which is for Android Devices , is that , when i Build the game , then try to open it on my Android device , Galaxy S III , but it will show a black scene , which is the first scene's Main camera back ground color, and nothing else . first scene consist of some meshes , the meant to be loaded but they are not . there is just the background sound i put for the scene , playing.
what is the problem ? how should i stop this happening ? by the way , i use 2dtoolkit package, due to make those meshes should be appeared on the scene i have problem with , said if there is something with this package trying to make the problem .
thanks for helping
you will need to start eli$$anonymous$$ating potential causes until you can get this to work.. there is a problem with your code somewhere, or else you must be using some pretty advanced meshes..
try using simpler shaders, don't use anything with a whole bunch of maps
Galaxy S III is a pretty tough device performance-wise in my experience, which is why I suspect bad code..
but it may be you are simply overloading the GPU, thus shaders, or maybe lower-poly meshes may be in order
thanks for answering but ... this problem happens only with Android devices , as i tried several times . i built the game on iOS devices , and it worked pretty well for all of them(iPad , iPod , iPhone) , no problems such this happened . by the way , i use only 2d tool kit to make 2d sprites , there are no 3d sprites .