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Re-meshing Static Objects as one mesh?
Hello, is there a way to export static objects into a mesh to reduce draw calls and improve performance?
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              Answer by KubaPrusak · May 30, 2015 at 03:07 PM
In the modeling program there should be an option to join multiple meshes into one. At runtime you can use mesh.CombineMeshes() to combine multiple meshes into one.
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              koobas.hobune.stream
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