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Accessing another var on another script
this maybe silly, but does we need to change the variable into static var so we can access it from another script?
i have 1 script on an object that need to access variable from another script on that object too..
so 2 script on 1 object.
stage.js
var level : int;
testing.js
var levelscript : stage;
var level : int;
level = levelscript.level;
print("this is"+level);
and an error comes up.. it says NullReferenceException: Object reference not set to an instance of an object
but if i change the level, into
static var level : int;
the testing.js could access it, but the variable of level on inspector in stage.js is annihilated.. is there any other way to do this?
PS: i have read the documentation unity gave to accessing script.. but i just dont udnerstand why mine can't access.. and this this Answers give me the best answer i looking for, but i cant use GameObject.Find because i have 2/3 item that doing this script..
Answer by fafase · Dec 21, 2013 at 03:00 PM
Done, Thanks to @fafase. i just need to use GetComponent() so i dont need to change the variable to static !
it changes to this.. stage.js
var level : int;
testing.js
var levelscript : stage;
var level : int;
levelscript = GetComponent(stage);
level = levelscript.level;
print("this is "+level)
Thanks !
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