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game goes slow and characters fall of through the terrain
Hi , i have a long level with about over 800 opject , when i begin the level the game goes ok , then the game goes slower and slower when i pass more of the level , and then the player and other character colliders falls through the terrain , how can i fix that , and thanks for your time
I think we'll need more info than that.. Do you have any scripts etc in the scene?
$$anonymous$$aybe you should use occlusion culling in Unity
Answer by BigBlob · Jan 31, 2012 at 09:35 PM
Check if your terrain collision is on and the trigger off. Also check if you are missing any mono script behaviours in your game!
Felipe
I had to many rotating objects so i will use occlusion culling
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