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Question by
Danielfib · Jun 16, 2021 at 04:06 PM ·
cursoruniversalcursor-customizationwindows store
Cursor.SetCursor() not working when building to UWP
Hello guys, I have a logic to change mouse cursor using Cursor.SetCursor(). It works in the Editor, and works when building for win32 standalone. But it does not work when building for UWP. The cursor icon stays frozen on the edge of screen and the mouse cursor (without any icon) moves freely across screen. I am not using any lockCursor logic.
Does anybody have any idea what may be happening?
Comment
Hi there!!!
I'm facing the same problem here... I'm using Unity 2020.3.7f1 and build target is UWP Is it an UWP limitation?