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Question by Josh707 · Mar 10, 2013 at 07:49 PM · variableinspector

Inspector browsing problem

I have arrays of MonoBehaviours which get disabled and enabled when you die, but I'm having a problem assigning them in the inspector. Pressing browse does not let me find them in the scene or assets. I can only drag a few which are on the same object as the script, because if I select a child object I can no longer see the parents properties and can't drop it on the variable.

Is there a way to click and drag a component from a child object, then select another object to drop the component on? I really do not want to have individual variables or GetComponents for this.

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Answer by Josh707 · Mar 10, 2013 at 07:59 PM

Nevermind, it seems as though if you move the component to the top of the list, just dragging the entire GameObject chooses the first one, so I can just slowly do this once. Hopefully if somebody else has this problem they can find this.

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