- Home /
 
Vertical mobile input
Hi,
I need help with mobile input. I am making a simple pong game to put on the ios/android app store, and I have mostly everything down with pc controls, however, I know want to put in mobile controls. However, I can't just figure it out!
Essentially, I want the paddle to be where the players' finger is on the Y axis(It is gonna be locked on the X axis)
Thanks, and here is the script for the paddle player.
 using UnityEngine;
 using System.Collections;
 
 public class Paddle : MonoBehaviour 
 {
     public float paddleSpeed = 1;
     public Vector3 playerPos;
     public Vector3 player2Pos;
 
     public bool player1;
 
     void Update()
     {
         if (player1) {
             //player one
             float yPos = transform.position.y + (Input.GetAxis ("Vertical") * paddleSpeed);
             playerPos = new Vector3 (-20, Mathf.Clamp (yPos, -13, 13), 0);
             transform.position = playerPos;
         } else{
             //Player Two
             float yPos2 = transform.position.y + (Input.GetAxis ("Vertical2") * paddleSpeed);
             player2Pos = new Vector3 (20, Mathf.Clamp (yPos2, -13, 13), 0);
             transform.position = player2Pos;
         }
 
 
     }
 }
     
 
               and here is the input for vertical and vertical2:
               Comment
              
 
               
              Your answer