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Graphic Tearing in Full Screen Mode with Vsync
As you see in this picture, the graphic tear into triangles when moving the camera... The Camera is Zoomable* Anyone knows what this's happening???
The Game is Tile based
Thank you for your answer :)
I have found that It had happened in 4$$anonymous$$ Display but not 1080HD Display? Unity still doesn't support 4$$anonymous$$ yet?
Answer by VrTechEx · Apr 30, 2016 at 04:26 PM
It's appear that I have to Turn off Unity's Vsync and set it manually for 4K Display.
Call function "targetframerate" at the beginning of the program
void Awake () {
QualitySettings.vSyncCount = 0; // VSync must be disabled or disable in quality manually
Application.targetFrameRate = 60;
}
Hope this helps!
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