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Question by CazicThule · Aug 21, 2012 at 03:14 PM · guitexture2dguitexture

Why are my GUI textures distorted?

I'm using 64x64 pngs with a transparency layer for GUI buttons in my game, I've set the texture type to GUI and filter mode to Point yet they still show this 'distortion' in the editor and ingame, like JPEG artifacts. What's causing this and how to I solve it?

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Answer by Eric5h5 · Aug 21, 2012 at 03:17 PM

Set the texture to uncompressed/truecolor.

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avatar image jaxx0rr · Sep 03, 2013 at 06:49 PM 0
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for me setting the texture type to gui helped

avatar image meat5000 ♦ jaxx0rr · Sep 03, 2013 at 07:08 PM 0
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GUITextures need to be set to GUI :)

avatar image meat5000 ♦ · Sep 03, 2013 at 07:07 PM 0
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Also make them bigger and scale them down to avoid blockiness.

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