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Question by sonyboyj · Mar 06, 2013 at 12:45 AM · imagetexturesphotoshop

How can i made textures for unity and how do i make photoshop my

image editor so when i open a texture from unity it auto opens in photoshop. and i guess what the directory file path to put my homemade texutres.

bonus question is it possible to make 3d models in unity so i can make trees and stuff cause i have the free version and i only has palm tress i plan to upgrade once i get better and get the money.

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Answer by ByteSheep · Mar 06, 2013 at 07:15 AM

To change the default image editor go to Preferences > External Tools and change the field Image Application.

You can make basic shapes inside of unity directly like cubes, spheres and cylinders, but to make proper 3d models you will have to use a 3d program like blender, maya, or 3dsmax.

Also, to create trees inside of unity you can use the tree creator, here's a link.

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Answer by black pigeon · Mar 06, 2013 at 07:13 AM

Open your explorer and find your project folder,

Inside your project folder, there is Asset folder

This Asset folder is the place where you store any data related to your project

.

For example,

In the explorer you put "texture.png" inside your Asset folder,

Right-klik "texture.png" and choose ...open with>choose defult program>photosoup

Dont forget to check the box "use this app for all .png files"

And every time you open your file inside unity, you open it with photosoup

.

And yes, you can make other 3d models

I dont know how you're going to make it inside Unity and I dont know about tree engine

But I use blender to do 3d modelling

.

Now, can I get the bonus for answering your bonus question?

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