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Question by Saif Mohamd · Mar 04, 2013 at 11:11 PM · 2dbackground

Background problem

Hi,

I want to make a background for a 2d game, I want it to be tiled all across the game, the camera is moving.. I have been thinking about it for a while but I didn't find anything, any help will be appreciated :)

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avatar image Saif Mohamd · Mar 05, 2013 at 06:57 AM 0
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How you can animate a material ?

avatar image Saif Mohamd · Mar 05, 2013 at 07:06 AM 0
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Thanks!! could you post it as answer ? :p

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Answer by robertbu · Mar 05, 2013 at 06:41 AM

I wanted to make you aware of an alternate solution to tiling: animating the material offset. You can make your background a child of the camera and rotate the material offset to match the camera movement to simulate a moving background. No messy moving of planes.

You use Material.SetTextureOffset() to change the offset over time. If you look at the script reference, there is a simple example that animates it over time. You would change the offset based on the position of the camera.

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