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Question by $$anonymous$$ · May 21, 2014 at 07:16 PM · c#movementaxis

Z axis change

Ok, so I am trying to find the best way to move an object from foreground to background. I know I can use axis input, but I was wondering if there was a way that say, when I hit a button it would set the z axis to a certain value, then hit a different button to move it back? Any input is great! (Btw I'm using c#)

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avatar image rutter · May 21, 2014 at 07:19 PM 0
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Sounds like you want Get$$anonymous$$eyDown or GetButtonDown.

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Answer by kamgru123 · May 21, 2014 at 07:34 PM

This is not tested, but should work. Just add this script to your object, and also add a collider.

 public test : MonoBehaviour
     {
        public float back = 1;
        public float front = -1;
     
        private bool isfront;
     
        void OnMouseDown()
        {
             if (!isfront)
             {
             transform.position = new Vector3(transform.position.x,
                   transform.position.y, front);
             isfront = true;
             }
             else
             {
              transform.position = new Vector3(transform.position.x,
                   transform.position.y, back);
             isfront = false;
             }
        }
     }
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Answer by $$anonymous$$ · May 21, 2014 at 07:40 PM

thanks, will try soon!

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