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Question by
cjtcrosby68 · Mar 04, 2013 at 01:38 AM ·
shaderobjectspecular
How do you make certain parts of an object more shiny than others?
Is there a way to increase the specular only in certain places on an object?
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Answer by Julien-Lynge · Mar 04, 2013 at 02:10 AM
Yes. Many specular shaders include a specular channel, often the alpha of an image. In your favorite image editing program, paint specularity into the alpha channel of your image, and then choose a shader in Unity that says something along the lines of "RGB (Color) A (Gloss)"
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