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Question by
Nullspace · Mar 03, 2013 at 04:38 PM ·
renderingmatrixprojection
How to project a 3D object onto the screen
Assuming I have a 3D object in a scene, is there a similar function like gluProject in OpenGL to project a 3D object to the screen (output)? Thanks.
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For the most part, I don't believe you have to get that involved in Unity. Cameras handle most your rendering needs. Each new scene will come default with a camera object.
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