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Randomly distribute trees with hitbox
Hello, I'm trying to write a script that will randomly distribute trees over a terrain. So far it's working but it's also taxing my system to the max. I need these trees to at least have hitboxes around their 6-9 main branches as well as the trunk. This is because I'm working on a forest where I want they player to be able to walk trough the treetops however I also want this to be procedurally generated. Is there any way to do this?
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