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Question by alexman · Mar 13, 2014 at 10:14 AM · animationmecanimtutorialconvertlegacy

Converting legacy animation to mechanim

Hi,

Just a quick question, is there a tutorial out there showing how to convert legacy animation to mechanim animation?

I am able to find tutorials to retarget old legacy models, or showing how to use old legacy animation with mechanim model, but can't seems to find a legacy animation to mechanim convert tutorial.

Is that doable in Unity?

Thanks, Alex

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Answer by clunk47 · Mar 13, 2014 at 04:44 PM

Just do the opposite of THIS.

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avatar image meat5000 ♦ · May 04, 2016 at 08:18 AM 0
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If you want to take this further you'll need this

http://docs.unity3d.com/$$anonymous$$anual/ScriptingRoot$$anonymous$$otion.html

which will hopefully enable you to create root motion from an "In-Place" animation.

avatar image Jonesy19 · Nov 26, 2017 at 04:19 PM 0
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This worked for me. Just make sure you add the animation to the animator AFTER you change it from Legacy.

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Answer by tangwentian · May 04, 2016 at 07:45 AM

Selcet the fbx -> Import Setting - > Inspector -> Switch to Rig tag -> change Animation Type from General to Legacy.

Copy the anim.

Done !

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