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Download content from server without AssetBundles
I'm developing an iPad app. I need to download a 3D model of a house on runtime and be able to interact with it.
The user will:
-Download the app
-Input user and password
-Download a 3D file and save it on the device
-Load it
-View their own house
So it's never going to be the same 3D model, that's why I have a database on a server which holds the reference of all the houses that can be viewed.
I've done some research and everything points to AssetBundles, hopefully someone can give me a way around it. I know how to use the WWW class but can't find a way to do what I want without AssetBundles.
Hope anyone can help and thank you!
Answer by Graham-Dunnett · Mar 02, 2013 at 03:32 PM
Use AssetBundles. If you do not have Pro, then you will need to write code that can fetch the models in some format that you can work with, so, perhaps OBJ
format. You will then need to create the Mesh
model from that file. See the `Mesh` documentation for help with creating objects at run-time.
Answer by Ricklop · Mar 02, 2013 at 06:48 PM
Thanks! I'm looking into it.
Also, do you think streaming assets would work for this as well?
Your answer
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