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Question by Deathwolf07 · Jul 17, 2014 at 03:24 PM · javascriptcollisionrigidbodycollision detection

how to make an Explosive rigidbody trigger by another collision box

I have found a code to make an explosive rigid body but how do I make it trigger when I go through another objects trigger collision box?

 var radius = 5.0;
 var power = 10.0;
 function Start () {
     // Applies an explosion force to all nearby rigidbodies
     var explosionPos : Vector3 = transform.position;
     var colliders : Collider[] = Physics.OverlapSphere (explosionPos, radius);
     
     for (var hit : Collider in colliders) {
         if (hit && hit.rigidbody)
             hit.rigidbody.AddExplosionForce(power, explosionPos, radius, 3.0);
     }
 }
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avatar image robertbu · Jul 17, 2014 at 05:06 PM 0
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Research OnTriggerEnter() and OnCollisionEnter(). One will likely be what you want to solve this problem. Lots of posts on UA concerning what is needed to make each work.

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