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Question by sh0v0r · Jan 01, 2011 at 02:24 PM · serializedpropertyflarelens

Cannot change Lens Flare Ignore Layers list

When ever I try to modify the list I get this:

Using a SerializedProperty after the object has been deleted is not possible. UnityEditor.EditorGUI:SetLayerMaskValueDelegate(Object, String[], Int32)

Now this is just me adding a new game object directional light and adding a lens flare component. It is sitting in the root of the hierarchy with no scripts attached to it.

If I add one with the defaults, it works but as soon as I try to modify it BOOM...

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avatar image sh0v0r · Jan 03, 2011 at 12:32 PM 0
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This happens in any project with lens flares. If I try to modify the ignore layers list the exception is thrown. This seems like something is broken with the class data for Lens Flare.

avatar image sh0v0r · Jan 04, 2011 at 05:49 AM 0
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Confirmed this happens with my laptop and on a friends computer.

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Answer by sh0v0r · Mar 01, 2011 at 01:05 AM

This appears to be fixed in the latest version of Unity.

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