- Home /
How do I add "self illumination" to a "reflective" shader
I need to add self illumination to a reflective shader. Additionally, the reflectivity needs to be adjustable, either with a slider or alpha mask. I've had no luck finding a shader with these specs on the Unity store. Please note that I am an artist and my knowledge about coding or scripting is terribly limited. I greatly appreciate any help with this issue.
What are you writing the shader in? ShaderLab, Cg...?
It sounds more like you want someone to provide you with a self-illu$$anonymous$$ating reflective shader than to instruct you how to add self-illu$$anonymous$$ation to an existing shader.
Your answer
Follow this Question
Related Questions
Mobile alternative to shader "Self Illuminated"? 2 Answers
modify one color of a texture 2 Answers
Reflective toon (outline+ramp) shader 3 Answers
Reflection shader has inverse direction 1 Answer
Alpha as Illumination AND Transparency? 0 Answers