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How to display player coins on multiplayer
Hi, I have an doubt that how to display player coins on photon multiplayer. Can you give me some suggestions or give some guidance to workout this.
You need to tell us more than this. Your question is not descriptive enough. Show us your current attempts too if you have the script for it
Answer by saikrishna-dasari · Feb 22, 2017 at 07:04 AM
Hi, Thanks for your responses. I have found some Stuff on PunTutorial Package. Here having three Methods for score. 1. PhotonNetwork.player.GetScore(int); 2. PhotonNetwork.player.SetScore(int); 3. PhotonNetwork.player.AddScore(int); Through this we can send our score to all players in who are in room. Thanks.
Easiest way if to have a database with each player's wallet. You can have a ,,Gold" collumn and just take the value from the table andf display it as text, somewhere. This is how multiplayer games does this. If you have 20 players for example, is hard to keep 20 variables. So, I think is not about Unity here. $$anonymous$$y POV
Hi, Players score is loading from the database.But that particular player score how you display on the multiplayer.That player is joins in different types of rooms.where he is ,In that room how you display the players score to the users. Whats your POV i have not understand. Here we are not creating variables.It's by default methods from the photon.Here we just overloading the players current score. Thanks.
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