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iOS 5 and UNITY...
Alright, I'll guess I'll try this again...
Has anyone installed the iOS 5 beta on their phones and saw any performance difference in their UNITY game? I spent the better half of a week optimizing my UNITY game I've been working on. I just upgraded to iOS 5, and it's running as slow as when I started working on it. I know that this is a beta release, but I'm wondering if anyone else is experiencing this with their UNITY games that they compiled in UNITY. If you have experienced this, do you know of any work-arounds?...unity.
Thanks.
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