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Question by ATMEthan · Feb 27, 2013 at 03:16 PM · javascriptiosxcode

Edit Xcode build files through Unity script?

Hello all,

I was wondering if there was a possible way to edit the xcode project that is built when I build my project through unity.

Currently, we have to manually add a certain image to the Xcode project and replace the AppController .mm file with one that we wrote with some additions to make a title screen pop up at certain times when the user exits the app or whatever.

So I was wondering if there was a way I could write a script that does this either while the project is being built or after/before its built.

Any help would be great!! If anyone needs clarification on what I'm asking please let me know and I'll do my best to elaborate more.

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avatar image liszto · Feb 27, 2013 at 03:22 PM 0
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I think you must look in this direction to begin :

http://forum.unity3d.com/threads/141657-Postprocessbuildplayer-build-options-amp-frameworks

http://docs.unity3d.com/Documentation/$$anonymous$$anual/BuildPlayerPipeline.html

Sorry, I can't help you more than this cause I never try to wrote this myself. But I hope this can help you to start something :/

avatar image ATMEthan · Feb 27, 2013 at 03:43 PM 0
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I can tell this is going to be a fun endeavor. Thanks for the starting point.

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