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Question by Dr_GeoFry · Dec 02, 2012 at 06:20 PM · animationcliplegacy

AnimationClip must be marked as Legacy

Hi everybody,

I'm working on some animations, and I seem to have run into a problem. I am trying to insert a "death" animation, but I get this error.

"The AnimationClip 'death' used by the Animation component 'Enemy' must be marked as Legacy."

I do not know how to make a single animation "Legacy." I've marked characters as "humanoid" or "legacy", but never animation clips.

Does anyone know how to solve this, or has anyone seen this before?

Thanks

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avatar image Fattie · Mar 13, 2014 at 03:25 PM 0
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full explanation .. http://answers.unity3d.com/questions/577801/animation-must-be-marked-as-legacy.html

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Answer by Loran · Dec 09, 2012 at 09:34 AM

I have found that if you duplicate an animationClip, the source must be set to ModelImporterAnimationType.Legacy. It can be done manually in the Rig tab->Animation Type of the source

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avatar image Dr_GeoFry · Dec 11, 2012 at 06:17 PM 0
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sorry for the delay. I am about to give that a shot.

avatar image marisa3d · Dec 19, 2012 at 01:37 PM 0
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Thank you, Loran! That's exactly what I needed to know!

avatar image Richard 3 · Jan 21, 2013 at 09:37 AM 0
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Thanks, worked for me

avatar image MSDs · Jan 28, 2013 at 07:59 AM 0
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It's working thank you

avatar image androsland · Apr 25, 2013 at 02:15 PM 0
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How can you set it through a script??

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Answer by fschneider · Mar 23, 2015 at 03:34 PM

Open the .anim file with a text editor and set m_AnimationType: to 1

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Answer by Matt_MG · Dec 09, 2012 at 05:54 PM

Can't upvote for some reason but this solved my identical problem, thanks.

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