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Question by
SantaKlaus · Mar 28, 2017 at 07:08 AM ·
animationanimationclipanimationcurve
animationClip affected transforms
Hello all,
I'm trying to determine (at runtime!) all Transforms that are affected by the AnimationClips of an Animation component for some gameObject hierarchy. For example, getting a list of all relative paths a clip contains curves for would do the trick for me. Searching the APIs however I didn't so far find a way to do anything like that.
thanks in advance for any suggestions.
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