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Importing Blender lighting setups
I know that Unity can import .blend files natively, but say, for example, I have a level built in Blender with lights and everything, when I export to Unity, will it also bring in the lights I placed as well?
Thanks to anyone that answers!
Answer by MrSoad · Dec 15, 2014 at 12:37 AM
No it won't. They are ignored during the import. If you want to know where you had the lights placed then put some marker objects(a correctly aligned empty should do it, use a primitive mesh in the same way if not) in your Blender scene. These markers will import and you can add Unity lights at these positions after.
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