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Question by
lordsnake · Apr 30, 2015 at 05:53 AM ·
2d2d gamecollider2deffect2d platformer
Platform Effector 2D One Way, not working as expected
I'm been using the new platform effector 2d with the one way check box.
I have some problems
1- i have to change the "Collision detections" to continous in all the characters with rigidbody2D attached to them, if i don't do that i get stuck on the one way platform if i fall from high on the platform.
2- if hi hit the one way platform in his sides , my character doesn't go throw the platform as expected , he hits againt it like an normal BoxCollider2D.
¿is just me , or the one way platform has some issues?
PD: sorry for the poor english , not my main language.
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