Wayback Machinekoobas.hobune.stream
May JUN Jul
Previous capture 13 Next capture
2021 2022 2023
1 capture
13 Jun 22 - 13 Jun 22
sparklines
Close Help
  • Products
  • Solutions
  • Made with Unity
  • Learning
  • Support & Services
  • Community
  • Asset Store
  • Get Unity

UNITY ACCOUNT

You need a Unity Account to shop in the Online and Asset Stores, participate in the Unity Community and manage your license portfolio. Login Create account
  • Blog
  • Forums
  • Answers
  • Evangelists
  • User Groups
  • Beta Program
  • Advisory Panel

Navigation

  • Home
  • Products
  • Solutions
  • Made with Unity
  • Learning
  • Support & Services
  • Community
    • Blog
    • Forums
    • Answers
    • Evangelists
    • User Groups
    • Beta Program
    • Advisory Panel

Unity account

You need a Unity Account to shop in the Online and Asset Stores, participate in the Unity Community and manage your license portfolio. Login Create account

Language

  • Chinese
  • Spanish
  • Japanese
  • Korean
  • Portuguese
  • Ask a question
  • Spaces
    • Default
    • Help Room
    • META
    • Moderators
    • Topics
    • Questions
    • Users
    • Badges
  • Home /
avatar image
0
Question by The Game Hermit · Aug 30, 2012 at 01:00 PM · javascriptbeginnernoob

How fluent do I need to be in JavaScript before taking a crack at Unity's tutorials?

Like a little, a bit, very, or extremely?

Comment
Add comment · Show 5
10 |3000 characters needed characters left characters exceeded
▼
  • Viewable by all users
  • Viewable by moderators
  • Viewable by moderators and the original poster
  • Advanced visibility
Viewable by all users
avatar image Velketor · Aug 30, 2012 at 01:02 PM 2
Share

you don't need to know JavaScript at all to start cracking away at Unity's tutorials. you will learn a lot from the tutorials themselves and also I encourage you to check out www.codeacademy.com if you really want to get into JavaScript. but the Unity tutorials are a great place to start, especially since many of the scripts are written for you. your job is just to understand what you need to manipulate to get your desired result.

avatar image Velketor · Aug 30, 2012 at 03:14 PM 1
Share

no need to use huge bold letters. we aren't stupid.

avatar image Bunny83 · Aug 30, 2012 at 03:28 PM 1
Share

Well, that's Fattie as we know him ;) Sure you will never know how fast someone can learn. Program$$anonymous$$g and program$$anonymous$$g languages follow basic logic, it depends on how skilled someone is in logical thinking ;)

Also if you want to understand a virtual 3D world it's also vital to have a good "visual thinking" as well. Some learn really fast, some don't. How hard it is to learn something depends mostly on the person and not on the topic ;)

That's why $$anonymous$$ryptos answer fits best in my opinion. If you're not familiar with program$$anonymous$$g in general, it's better to stick with one language. It's just confusing when you work with different languages especially when they are based on a completely different syntax / concept.

avatar image Velketor · Aug 30, 2012 at 03:36 PM 0
Share

you are one of those people who think that talking over people makes your point correct. unfortunately you just lose credibility and make people feel like they either a) can't read or b) can't comprehend the information at a lower, non bold font. your links are irrelevant.

avatar image AlucardJay · Nov 09, 2012 at 05:13 AM 0
Share

Hello. If an answer helped, could you please mark it as accepted. Thanks.

On the left-hand-side of the Answer box , there are the following icons :

 Thumb Up
 Number (of votes)
 Thumb Down 
 A Tick/Check $$anonymous$$ark

If an answer worked for you, click on the 'Tick/Check mark', the answer should now be highlighted in green and marked as accepted.

3 Replies

· Add your reply
  • Sort: 
avatar image
2

Answer by Kryptos · Aug 30, 2012 at 01:32 PM

Since Javascript (used in HTML pages) and Javascript (also named UnityScript) have nothing to do with each other (except maybe part of the syntax which are in both cases ECMA-compliant), I would say NONE.

You will learn more (and quicker) by experimenting and doing tutorials, than just playing around with the language.

If you don't know any programming language at all, then the link provided @shawnkilian is a good start.

Comment
Add comment · Share
10 |3000 characters needed characters left characters exceeded
▼
  • Viewable by all users
  • Viewable by moderators
  • Viewable by moderators and the original poster
  • Advanced visibility
Viewable by all users
avatar image
1

Answer by NeilMonday · Aug 30, 2012 at 03:14 PM

If you know at least one other programming language, you really can just dive in head first with making a few demo applications. Here is a scripting tutorial from Unity:

http://download.unity3d.com/support/Tutorials/2%20-%20Scripting%20Tutorial.pdf

Comment
Add comment · Share
10 |3000 characters needed characters left characters exceeded
▼
  • Viewable by all users
  • Viewable by moderators
  • Viewable by moderators and the original poster
  • Advanced visibility
Viewable by all users
avatar image
0

Answer by AlucardJay · Sep 04, 2012 at 09:49 AM

Hi, I just wanted to give my perspective. I came from flash so had some programming experience. I found the Unity tutorials to be very vague, they guide you through adding components, then edit some of their pre-written scripts, it was all very confusing. It was only when I started a WalkerBoys tutorial and wrote a project from nothing, did I finally understand how Unity worked. My suggestion is to follow the web links (provided below), as these cover both components and scripting quite well. As Bunny said, it depends on individual aptitude as to how quickly one can pick up uJS (or C#). Anyway, the best way to learn is to jump straight in, and practice practice practice =]

Start at the bottom and work up : http://www.unity3dstudent.com/category/modules/essential-skills/

Start at the bottom and work up : http://www.unity3dstudent.com/category/modules/beginner/

the Unity Wiki : http://wiki.unity3d.com/index.php/Tutorials

A list of resources : http://answers.unity3d.com/questions/12321/how-can-i-start-learning-unity-fast-list-of-tutori.html

  • it looks like Will Goldstone is about to start a new training series ! : http://blogs.unity3d.com/2012/08/29/learn-unity-coming-soon/

Comment
Add comment · Share
10 |3000 characters needed characters left characters exceeded
▼
  • Viewable by all users
  • Viewable by moderators
  • Viewable by moderators and the original poster
  • Advanced visibility
Viewable by all users

Your answer

Hint: You can notify a user about this post by typing @username

Up to 2 attachments (including images) can be used with a maximum of 524.3 kB each and 1.0 MB total.

Follow this Question

Answers Answers and Comments

14 People are following this question.

avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image

Related Questions

Can someone help me fix my Javascript for Flickering Light? 6 Answers

Setting Scroll View Width GUILayout 1 Answer

Help With "Scripting" 1 Answer

Help on selecting and unselecting a gameobject? 2 Answers

Scripting text/dialogue onto an object 1 Answer


Enterprise
Social Q&A

Social
Subscribe on YouTube social-youtube Follow on LinkedIn social-linkedin Follow on Twitter social-twitter Follow on Facebook social-facebook Follow on Instagram social-instagram

Footer

  • Purchase
    • Products
    • Subscription
    • Asset Store
    • Unity Gear
    • Resellers
  • Education
    • Students
    • Educators
    • Certification
    • Learn
    • Center of Excellence
  • Download
    • Unity
    • Beta Program
  • Unity Labs
    • Labs
    • Publications
  • Resources
    • Learn platform
    • Community
    • Documentation
    • Unity QA
    • FAQ
    • Services Status
    • Connect
  • About Unity
    • About Us
    • Blog
    • Events
    • Careers
    • Contact
    • Press
    • Partners
    • Affiliates
    • Security
Copyright © 2020 Unity Technologies
  • Legal
  • Privacy Policy
  • Cookies
  • Do Not Sell My Personal Information
  • Cookies Settings
"Unity", Unity logos, and other Unity trademarks are trademarks or registered trademarks of Unity Technologies or its affiliates in the U.S. and elsewhere (more info here). Other names or brands are trademarks of their respective owners.
  • Anonymous
  • Sign in
  • Create
  • Ask a question
  • Spaces
  • Default
  • Help Room
  • META
  • Moderators
  • Explore
  • Topics
  • Questions
  • Users
  • Badges