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Collecting Object Array When Instantiated
I have a series of objects spawning randomly on an array of spawn points. All works well except on small thing..I have it set up is when the object is spawned, its relocated to a random range of spawn points. The issue is that when I have it search for the array of spawnobject tags, it lists them way out of order compared to my hierarchy. How can I have the array assignment keep the spawnobject tags in order so I can keep track?
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