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Question by The-BOOM · Apr 14, 2010 at 10:12 PM · variablemono-behaviour

Saving Scripts to variables and MonoBehaviour

I have this code:

var enemyCount : int; var turretCount : int; var script : MonoBehaviour; var win : boolean;

function Awake () { script = GetComponent("SpawnScript"); }

function Update () { if (!win) { enemyCount = script.enemyCount; turretCount = script.turretsAlive;

     if (enemyCount == 0 && turretCount == 0)
         win = true;
 }

}

function OnGUI() { if (GUI.Button (new Rect(400,300,200,100),"Play Again?")) Application.LoadLevel(0); }

Yet, when I try to save it, it says enemyCount and turretsAlive are not a part of MonoBehaviour. I don't get what I'm doing wrong.

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Answer by Michael La Voie · Apr 14, 2010 at 10:17 PM

You need to change

var script : MonoBehaviour;

to

var script : SpawnScript;

This answer covers the details. Basically, you told the code that the component you're retrieving is a MonoBehaviour when in reality its a script.

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avatar image The-BOOM · Apr 14, 2010 at 10:26 PM 0
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That always confused me. Thanks a lot!

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