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Load all scenes on begning....
is it possible that all scenes load at begging... and after that just call it and it start playing like in real time with no delay??
is there any method kindly share with me...
Thanks in advance....
Answer by meat5000 · Sep 15, 2013 at 10:01 AM
No, scenes are loaded one at a time, or use Background Loading (ASync is a Pro feature) to load the next scene in the background for smooth transitions.
You can achieve this manually by procedurally instantiating and destroying objects etc.
My game uses this method and so I can achieve any number of levels all generated in the same scene. Of course this may not be suitable for different styles of game.
I use a Central Governor (Self coined phrase) to control my gameplay parameters. This way I can change lots of aspects of the game on-the-fly.
Then I use Instantiate and Destroy to add and remove things from the game. Its that simple.
Take your inspiration from Infinite Runners. Here is a good QA for you to read.
Accept if its the answer you were looking for :)
i am still not very much clear with my problem.... infact i just want to loading a scene before its calling...
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