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Question by Trorlroprlro · Oct 18, 2014 at 04:57 PM · terrainpositioni

Position is not a member of object

Hello.

I have a problem with this:

    for (i = 0; i < treeArray.length; i++)
    {
            var treePosition : Vector3 = Vector3.Scale(treeArray.position, terrain.size);  
    }

It just says

'position' is not a member of 'Object'.

I don't know what is wrong since im quite new in unity. I tried to search but it didnt give me any answers. Thanks for your time :)

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Answer by 767_2 · Oct 18, 2014 at 05:03 PM

as i can see treeArray is an object and you are trying to access treeArray.position but it doesn't got position

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avatar image Trorlroprlro · Oct 18, 2014 at 05:05 PM 0
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Heres the whole script:

 treeCount = Terrain.activeTerrain.terrainData.treeInstances;
          
 treeArray = new Array(treeCount);
     
 function Update()
 {
        for (i = 0; i < treeArray.length; i++)
         {
                 var treePosition : Vector3 = Vector3.Scale(treeArray.position, terrain.size);  
         }
 }

avatar image 767_2 · Oct 18, 2014 at 05:14 PM 0
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an array doesn't got position

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