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Question by ina · Feb 21, 2013 at 10:59 PM · androidiosplayerprefsstorage

Storing mobile data - limits on mobile

Is there any limit to how much data you can store on mobile?

What if you're streaming/downloading and storing an entire 500 MB scene?

Is the only way to store data on mobile via PlayerPrefs?

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Answer by Brian-Kehrer · Apr 15, 2013 at 03:00 AM

You should use BinaryWriter to write directly to the disk. There shouldn't be file size limits.

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avatar image xKroniK13x · Apr 15, 2013 at 03:08 AM 0
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I believe I read somewhere that the limit was 4 or 8GB on iOS/Android. You may want to rethink downloading that large of a scene, users will burn through their mobile data very quickly with that kind of streams and could take a long time to download.

avatar image Brian-Kehrer · Apr 15, 2013 at 08:14 PM 0
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What I should have said was, any file size limit (which I still can't find reference to) shouldn't be the limiting factor, since loading a 4GB scene file into memory isn't really practical - let alone downloading it, as you mentioned.

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