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Binding "Central Anchor Point" in Unity Beta 2017.2
In prior versions of Unity, Vuforia ARCameras had an option to bind a different camera to the "Central Anchor Point".
In Unity Beta 2017.2, this option no longer exists under the Vuforia Behavior script. Does anyone know what this behavior has been replaced with?
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Answer by bakoben · Feb 14, 2018 at 01:59 PM
Did you found it? It is missing for me too (in 2017.2 and .3 not beta release).
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