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Question by krejar · Jun 13, 2012 at 09:10 AM · c#onguihealth bar

My life bar isn't working

As the title says, when I create the GUI for my life bar, there isn't anything showing up inside of it. I took the code from http://unity3d.com/support/documentation/Components/gui-Layout.html and instead of using public float playerEnergy = 1.0f; I used my own public float health = 50f; that I have been using in my whole script.

I do get the nice bar at the top, but no filler for the actual health. Even when I use the playerEnergy = 1.0f; I do not get anything in the bar. What gives here?

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Answer by phren · Jun 13, 2012 at 12:32 PM

Without seeing your project I'd guess it's one of two possibilities:

1) You haven't set the fgImage texture

2) playerEnergy has to be between 0.0 and 1.0 (which I guess you have already tested, but it should be in this range in any case (playerEnergy/maxPlayerEnergy))

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avatar image krejar · Jun 13, 2012 at 03:30 PM 0
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1) That is news to me really. I read the webpage as it would automatically do that for me since there was a picture following the code. Reason I say that is because the other code examples gave me what the pictures showed as well.

2) What is the reason behind the 0.0 and 1.0? I am using the code provided and creating my own Evac-City game via the tutorial from http://www.rebelplanetcreations.com/downloads/Other/Tutorials/HowTo$$anonymous$$akeAGameInUnity3D.pdf The reference to health is on page 27.

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