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Question by ProNerdPanda · Mar 19, 2013 at 08:10 PM · how-tohosting

What dimensions for a GUI texture 2D main menu?

So, i'm recenlty learning about GUI texture, i made this image in Gimp and i want to use several images to build the main menu, the main problem is that i do not know the specific dimension of the game itself, and since is a specific dimension, wouldn't the image be smaller than the screen if people play in fullscreen?

What is the dimension for a full-size 2D menu?

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Answer by Benproductions1 · Mar 20, 2013 at 12:59 AM

You mean screen resolution? Screen.width and Screen.height You mean Texture2D resolution? texture.width and texture.height You want to have a GUI object fill the entire screen? Rect(0, 0, Screen.width, Screen.height)

Please be more precise when asking questions, so that you will get a better answer :)

Benproductions1

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avatar image ProNerdPanda · Mar 20, 2013 at 12:35 PM 0
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$$anonymous$$y lack of precision comes from my lack of english knowledge, i'm sorry about that, Anyway, yes, i want this GUI image to fill the entire screen (Regardless of the resolution)

avatar image Benproductions1 · Mar 20, 2013 at 09:56 PM 0
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therefore, as stated in the answer, the dimension of the GUI object is: Rect(0, 0, Screen.width, Screen.height)

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