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Question by
VictorNavorski · Feb 18, 2013 at 01:20 PM ·
resolutiondynamicflashresizing
Variable resolution in Unity's Flash export?
Is it possible to resize the resolution of a flash build's screen at runtime? I want the resolution to adapt to the current size of the browser window. Is there an (hidden) option in the export settings that could enable a behaviour like this? Or can it be done using JavaScript directly in the HTML code? Is a variable resolution even supported in the flash export?
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