Wayback Machinekoobas.hobune.stream
May JUN Jul
Previous capture 13 Next capture
2021 2022 2023
1 capture
13 Jun 22 - 13 Jun 22
sparklines
Close Help
  • Products
  • Solutions
  • Made with Unity
  • Learning
  • Support & Services
  • Community
  • Asset Store
  • Get Unity

UNITY ACCOUNT

You need a Unity Account to shop in the Online and Asset Stores, participate in the Unity Community and manage your license portfolio. Login Create account
  • Blog
  • Forums
  • Answers
  • Evangelists
  • User Groups
  • Beta Program
  • Advisory Panel

Navigation

  • Home
  • Products
  • Solutions
  • Made with Unity
  • Learning
  • Support & Services
  • Community
    • Blog
    • Forums
    • Answers
    • Evangelists
    • User Groups
    • Beta Program
    • Advisory Panel

Unity account

You need a Unity Account to shop in the Online and Asset Stores, participate in the Unity Community and manage your license portfolio. Login Create account

Language

  • Chinese
  • Spanish
  • Japanese
  • Korean
  • Portuguese
  • Ask a question
  • Spaces
    • Default
    • Help Room
    • META
    • Moderators
    • Topics
    • Questions
    • Users
    • Badges
  • Home /
avatar image
0
Question by Mookenstein · Mar 24, 2015 at 05:11 AM · c#parsing error

Unexpected symbol 'private' ...

Okay, noob question here. Running this simple script to move a cube that I've borrowed/adapted from someone else. Of course, I'm new to this whole thing and the script doesn't seem to like the use of "private" in this case, when calling MoveTowardsTarget. Result is, I don't know what to do... I feel like somewhere in there I probably need another "}" but where??

Any help would be appreciated, thanks!

     void Update () {
 
     private void MoveTowardsTarget() {
 
         public float speed = 5;
 
         Vector3 targetPosition = new Vector3(0,4,0);
             
         Vector3 currentPosition = this.transform.position;
 
         if(Vector3.Distance(currentPosition, targetPosition) > 0.1f) {
             Vector3 directionOfTravel = targetPosition - currentPosition;
             directionOfTravel.Normalize();
 
             this.transform.Translate(
                 (directionOfTravel.x * speed * Time.deltaTime),
                 (directionOfTravel.y * speed * Time.deltaTime),
                 (directionOfTravel.z * speed * Time.deltaTime),
                     Space.World);
     }
 }
Comment
Add comment
10 |3000 characters needed characters left characters exceeded
▼
  • Viewable by all users
  • Viewable by moderators
  • Viewable by moderators and the original poster
  • Advanced visibility
Viewable by all users

1 Reply

· Add your reply
  • Sort: 
avatar image
1

Answer by supernat · Mar 24, 2015 at 05:14 AM

Methods can not contain internal method definitions. Here you are trying to define the MoveTowardsTarget method inside the scope of the Update method. You can only call methods from within other methods, not define them. So maybe you want instead:

 void Update() {
     MoveTowardsTarget();
 }
 
 private void MoveTowardsTarget() {
     ... All the code to move towards the target
 }

Comment
Add comment · Share
10 |3000 characters needed characters left characters exceeded
▼
  • Viewable by all users
  • Viewable by moderators
  • Viewable by moderators and the original poster
  • Advanced visibility
Viewable by all users

Your answer

Hint: You can notify a user about this post by typing @username

Up to 2 attachments (including images) can be used with a maximum of 524.3 kB each and 1.0 MB total.

Follow this Question

Answers Answers and Comments

3 People are following this question.

avatar image avatar image avatar image

Related Questions

Multiple Cars not working 1 Answer

Distribute terrain in zones 3 Answers

C# Parsing Error and Unexpected Symbol 1 Answer

Renderer on object disabled after level reload 1 Answer

c# parsin error 1 Answer


Enterprise
Social Q&A

Social
Subscribe on YouTube social-youtube Follow on LinkedIn social-linkedin Follow on Twitter social-twitter Follow on Facebook social-facebook Follow on Instagram social-instagram

Footer

  • Purchase
    • Products
    • Subscription
    • Asset Store
    • Unity Gear
    • Resellers
  • Education
    • Students
    • Educators
    • Certification
    • Learn
    • Center of Excellence
  • Download
    • Unity
    • Beta Program
  • Unity Labs
    • Labs
    • Publications
  • Resources
    • Learn platform
    • Community
    • Documentation
    • Unity QA
    • FAQ
    • Services Status
    • Connect
  • About Unity
    • About Us
    • Blog
    • Events
    • Careers
    • Contact
    • Press
    • Partners
    • Affiliates
    • Security
Copyright © 2020 Unity Technologies
  • Legal
  • Privacy Policy
  • Cookies
  • Do Not Sell My Personal Information
  • Cookies Settings
"Unity", Unity logos, and other Unity trademarks are trademarks or registered trademarks of Unity Technologies or its affiliates in the U.S. and elsewhere (more info here). Other names or brands are trademarks of their respective owners.
  • Anonymous
  • Sign in
  • Create
  • Ask a question
  • Spaces
  • Default
  • Help Room
  • META
  • Moderators
  • Explore
  • Topics
  • Questions
  • Users
  • Badges