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Question by paranoidplayer9 · May 04, 2013 at 06:00 AM · shootfireaim

Problem with AIM to SHOOT script

I'm having a problem with a script, I'm really new to to coding but I don't see anything wrong with it. The script makes you have to hold down FIRE2 to press FIRE1 to shoot. Whenever I hold down FIRE2 and press FIRE1 it just won't shoot. It works when I take out the line with having to use FIRE2.

If anyone knows what I'm doing wrong with this code, I need help. Thanks in advanced!

 var projectile : Transform;
 
 function Start() {
 }
 
 function Update() {
     
     if(Input.GetButtonDown("Fire2")) {
         if (Input.GetButtonDown("Fire1")) {
             var Clone : Transform;
             clone = Instantiate(projectile, transform.position, transform.rotation);
             clone.rigidbody.AddForce(clone.transform.forward * 1000);
             rigidbody.AddRelativeForce(Vector3.forward * Time.deltaTime * 1000);
             Physics.IgnoreCollision(clone.collider, collider); 
         }
     }
 }
 
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Answer by robertbu · May 04, 2013 at 06:40 AM

Input.GetButtonDown() only returns true for the frame in which it is pressed. Replace it with:

 Input.GetButton("Fire2");
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avatar image paranoidplayer9 · May 04, 2013 at 07:37 AM 0
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Oh wow thanks a lot, I sure learned something XD It works now, I totally didn't know that Input.GetButtonDown() worked that way. Thanks again!

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