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Question by dorpeleg · Feb 17, 2013 at 10:36 PM · itweenitweenpathmoveto

iTween MoveTo/MoveUpdate

Hello everyone.

Right now I'm using MoveTo with iTweenPath to move my gameobject.

My problem is that I want to change the last node in the path during runtime.

I managed to do that trough code, but it didn't really effect the animation.

So I looked at the documentation and then I saw MoveUpdate, which seems like what I need.

The problem is, it seems like MoveUpdate doesn't accept a path.

So I'm clueless.

Any ideas?

Thanks!

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Answer by appearance · Feb 18, 2013 at 08:29 AM

I think, you can use 'PutOnPath' along with 'PointOnPath' functions to achieve your goal.

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