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              This question was 
             closed Jan 19, 2015 at 09:54 AM by 
             meat5000 for the following reason: 
             
 
            The question is answered, right answer was accepted
 
               Question by 
               stefanc · Jan 19, 2015 at 07:52 AM · 
                androidbuildtouchtouchphasetouchcount  
              
 
              Short question: If my app runs without any problems on Android, should it run without any problems on iOS?
I have no way of testing my game on iOS. What I am worried about is this line of code:
 if (Input.touchCount == 1)
         {
             if (Input.GetTouch (0).phase == TouchPhase.Began) {
Will this detect touches on iPhone as on Android?
Thanks!
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               Best Answer 
              
 
              Answer by SanX91 · Jan 19, 2015 at 09:47 AM
It's the same for both. However, there might be other problems related to aspect ratios.etc., so nothing can be said prior to proper testing
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 koobas.hobune.stream
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