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Question by Fayer · Feb 15, 2013 at 09:16 PM · animationshadermobiletexture2d

How can I accomplish this effect in a texture (animated gif in the explanation)

Here is the animation that I was talking about: http://imgur.com/hNWNJdP Any idea how to achieve this effect in a texture?

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Answer by robertbu · Feb 15, 2013 at 09:26 PM

You can use multiple textures and play them like a gif. You will find a script here:

http://answers.unity3d.com/questions/392517/introduction-movie.html

Note some interface packages also will animate textures by using a texture atlas and animating the uvs.

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Answer by flaviusxvii · Feb 15, 2013 at 09:31 PM

If you used several quads/triangles per letter (with the letter texture stretched over them) then you could animate the vertex colors and get that effect. It would be more dynamic than cycling/blending through a series of texture too.

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Answer by Misung · May 11, 2013 at 08:38 AM

Try this goods. ZNE GIF. You can use GIF animated in Unity3D. http://u3d.as/content/zne-edu/zne-gif

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