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Hinge won't start turning until I manually switch it off and on again
Hi, I create a hinge joint via instantiate, and then set it's motor settings to some values. Still it's not turning, despite having the right settings in the inspector during runtime. If I change any value of the hinge in the inspector, it will instantly start to work. I tried waking the according rigidbody and it did nothing. This is kind of a game breaking bug, which I really need to fix. Any ideas ?
Answer by pixartist · Apr 23, 2014 at 09:30 AM
Solution: call useMotor = true only after setting joint.motor
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