- Home /
How to put my maya proxy to unity
Hi.. I got a little problem in my unity, here's the problem, I used subdiv proxy (to make it look smooth) on maya and then I export it to fbx, and then when I put the fbx into unity my proxy is gone, and there's only low poly left.. I've been trying but it seems I'm stuck here.. any help?
Sorry for my english..
Thanks!
Comment
I have been searching this subject and I got only your question! It seems unity doesn't support proxies.. If you solved your issue, answer your own post! that would be helpful