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Question by parmeshwar · Feb 15, 2013 at 03:36 PM · spawnpointsgunfirebullet-prefab

How to create spawnPoint for bullet shoot

hello all i am going to develop an 3d game where i want to fire bullets by gun i have searched for fire and also using a simple code for firing the bullet following code is working but i dont know how to create spawnPoint var BulletPrefab :Transform; var force : float = 2;

 function Update() 
 { 
     if(Input.GetButtonDown("Fire1")) 
     { var bullet = Instantiate(BulletPrefab,GameObject.Find("spawnPoint").transform.position,Quaternion.identity);
         bullet.rigidbody.AddForce(transform.forward * force);
 
 } }
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Answer by robertbu · Feb 15, 2013 at 04:30 PM

Make an empty game object then rename it to "spawnPoint". Note you want to place this point just in front of your gun barrel and make it a child of the barrel so that it rotates when you aim the gun.

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avatar image parmeshwar · Feb 18, 2013 at 05:29 AM 0
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thanks i did it .....

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