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Question by mero55 · Nov 09, 2014 at 02:49 PM · javaissuesmelee

Can someone please tell me whats wrong with my code - the error syas it expects to see ')' instead it saw 'hit' (the one after 'out')

 var TheDamage: int = 50;
 var Distance: float;
 var MaxDistance: float = 1.5;
 
 function update ()
 {
     if (input.GetButtonDown("fire1"))
     {
         var hit:RaycastHit;
         if (Physics.Raycast (transfrom.position,Transform.TansformDirection(Vector3.hit),out hit)
         {
             Distance=hit.distance;
                 if (Distance < MaxDistance)
         {
             hit.transform.SendMessage("ApplyDamage",TheDamage,SendMessageOptions.DontRequireReceiver);
             }
         }
     }
 }
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avatar image mero55 · Nov 09, 2014 at 12:35 PM 0
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it still gives me the same error,and now it also says there's an unexpected token

avatar image MrSoad · Nov 09, 2014 at 01:33 PM 0
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There is maybe a typo :

TansformDirection

Should probably be Transform or transform ... Direction

avatar image richyrich · Nov 09, 2014 at 03:10 PM 1
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 if (Physics.Raycast (transfrom.position,Transform.TansformDirection(Vector3.hit),out hit)

You have three opening parenthesis [ '(' x 3 ] but only two closing [ ')' x 2 ]

Additional errors:

TansformDirection should be

 TransformDirection

transfrom.position should be transform.position

I think there's a few more in there too. Vector3.hit?

avatar image MrSoad · Nov 09, 2014 at 03:12 PM 0
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Well spotted, I should have seen the "transfrom", the amount of times I type that ins$$anonymous$$d of transform is unbelievable :D

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Answer by robertbu · Nov 09, 2014 at 03:13 PM

  • You are missing a ')' at the end of line 10

  • 'transform' is not 'transform' on line 10 (the o and r are reversed)

  • You need lower case 'transform' in your 'transform.TransformDirection()'. Lower case 't' is the transform for there current game object. Upper case 'Transform' is the class.

  • In Javascript/Unity script you don't use 'out' (line 10).

  • Input is 'Input' with an upper case 'I' on line 7

  • There is no such thing as Vector3.hit. I'm not sure what you intended here, but I replace it with Vector3.forward in the code below.

  • 'update' should be 'Update' (thanks @MrSoad)

    var TheDamage: int = 50; var Distance: float; var MaxDistance: float = 1.5;

    function Update () { if (Input.GetButtonDown("fire1")) { var hit:RaycastHit; if (Physics.Raycast (transform.position,transform.TransformDirection(Vector3.forward),hit)) { Distance=hit.distance; if (Distance < MaxDistance) { hit.transform.SendMessage("ApplyDamage",TheDamage,SendMessageOptions.DontRequireReceiver); } } } }

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avatar image MrSoad · Nov 09, 2014 at 03:16 PM 1
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"update()" should be Update() as well :)

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